Brewer

Brewers are potion conjurers.

History
The Fleshcult wasn't about to get involved with the turmoil of their sister Covens. They had very little to say about the emerging Coven of Chaos and their dealings. After all, it was generous gift from their Lord. But, when both Covens were granted third animastics, the Fleshcult sought to receive their third as well. They were not desperate, nor were they afraid, so they didn't particularly need something powerful. Rather, the Fleshcult focused their attention on creating something innovative, beneficial, and safe. Alchemy was an ancient art, but at times it was greatly hindered by limited resources. The Fleshcult proposed that, by making certain potions easier to brew, it would be much easier to keep the Hive strong. With a blessing from Malmarax and a little help from early Metathurgy, the Fleshcult was granted a third animastic of their own; Brewery.

This animastic is highly respected because its culmination has saved the Hive from devastation numerous times. The widespread availability of liquid health and food directly contributed to population growth. Their most recent achievement is keeping the Hive fed during a total meat drought. Their innovative ability list make them one of the most versatile branches of power to learn, and their safe and simple approach to spell practice make Brewery the most common addition to animastic pairings.

Earning Your Power
Brewery is simple. Potions must be traditionally learned, but conjuration is easily mastered. Its skill lies in how well a Brewer is able to select the most efficient potion for their situation.

"MASTER"
Animastic Ascents

Creation, Roleplay, and References
Brewers have Cauldron companions and at least 1 Scepter. They may also have unique vial designs.

You are required to make references for your Cauldron. The Scepter can be optionally included in a reference of your Grimyte. Potions are also optional. Please use the guides below to create your references and submit them. {| class="article-table" !

Creation Guides
You may Roleplay your cauldron yourself, or you may assign them to another member to play for you. Please keep in mind these creature's intelligence levels will vary depending on type and they are not intelligent enough to have fully formed motivations outside of their master's command.
 * Creating a Cauldron
 * Creating a Scepter
 * Creating Vials
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 * Creating Vials
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