Rune; Haven // Rune; Return

''A handy escape tool which has saved the lives of many, and an innovative method of travel. These Runes come in two types of function for both personal and commercial use. They are what make up the Portal Highway, but in this case, they are also a type of ability used in Metathurgy.''

Mechanics
Haven is the rune that you place in a location you wish to travel to. You must place them there physically by scorching the ground with the rune. Haven is placed in safe, discreet locations that the user can come to for reprieve from danger. When Haven is placed, threads are permanently deducted from your power pool and cannot be replenished until the rune is destroyed. Return is the rune that you place before you. When activated, anything within the placement of Return will teleport to one of your Haven runes. Return runes require 35 threads per living being including yourself. Non-living objects will also require threads unless you are touching them.

Destroying Runes
Return runes will disappear after they are activated. Haven runes may at any time be destroyed by the will of its creator, at which point its dedicated threads will be allowed to replenish.

Placing Runes
Simply pressing your palm against a surface will spread the scorching marks outward from yourself. These will mark any surface they touch even if the surface is not even. If the area is not clear or permanent, the rune may scorch over obstacles which will cause the rune to destroy itself if these obstacles are ever moved.

Customization
Haven and Return are diodic, so their color may be chosen. Their default color is as illustrated. These runes are around 5 feet in diameter, but Return can become larger to accommodate for others.

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