In the Know

An incomplete resource of Grimyte knowledge on things you might need to ask about.

Grimytes

Have Seen...
Trains

Humans

Human Cities

Human Interactions

Safety Helmets

Electronic Devices

Circuit Systems

Human Churches

Automobiles

Newspapers

Band-Aids

Magazines

Pet Clothes

Canned Food

Shoes

Know a Little About...
Human Religions

Human History/Events

Fictional/Non-Fictional Sourcing

Know a Lot About...
Human Architecture

Human Language

Human Literatures

Have Pictures/Drawings/Books from Humans on...
Romance

Comedy

Self-Help

Marketing Strategies

Cooking

Fun Crafts

Scientology

Understand High Concepts Like...
Magnets

Abiogenesis

Evolution

Germs

Psychology

Sociology

Anthropology

Gravity

Physics

Maths

Have Adapted Things Into Their Daily Culture Like...
Alcohol

Lodges, cottages, lofts

Chairs, tables, doors

Accessory Fashion

Street Games

Pets

Service/Social Centers (Pubs, inns, forges, craft shops)

Mass Modified Agriculture

Livestock Domestication

Theatre/Performance Arts

Important Things To Remember
Grimytes will never understand exactly how humans are, but they are very curious. The once owned humans, they once used the knowledge of human crafts to fortify their empire. Humans are unsettlingly connected to their way of life, and that makes Grimytes curious. Remember that every finding your character might make about new human things will be slightly altered by their own uninformed understandings. For example, some Grimytes may find an old train and only conclude that humans tend to invent overthought solutions to very simple problems. They might read a religious book and conclude that humans were very gullible and insecure. Grimytes have found great use in some things, things like the concept of helmets, the art of architecture, or many of the 'how-it-do' guides humans like to write. In fact, the study of humans is an optional job your Grimyte might take. Humans are mysterious. If ever you are in doubt, pick up something on your desk and try to come up with the funniest mis-explanation of the object you can think of. You're already halfway there.

Grimytes are already naturally inclined to subjects like biology, psychology, evangelism, crafting, and medicines, so it is not uncommon for Grimytes to understand human resources on these subjects efficiently.